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Climbing Mechanic

You only ever see solid, well built climbing mechanics from higher end games from big studios so I decided to make my own.

Some of the features include:

Adjust hit detection and climbing capsule size.
Adjust climbing speed.
One-shot or continuously check for surfaces that can be climbed.
Multi-directional jumping from one wall to another (up, down, left, and right).
Option to stop moving or climbing off edges or a wall.
Jump off walls.
Mantle
Auto stop climbing upon hitting floors.
Climbing on curved surfaces.

Read more about the climbing mechanic: https://www.linkedin.com/pulse/unreal-engine-5-climbing-mechanic-rohaan-allport/?trackingId=MrEi7paPYEGYCIcERi1gaA%3D%3D

Find out more about Petit Robo: https://www.foxdeninteractive.com/petit-robo

Climb Movement Demo No Debug 4K

Climb Movement Demo Debug 4K 01

Climb Movement Blueprint Settings 02 1080p 2xSpeed

Climb Movement Animation Blueprint