With this piece I wanted originally wanted to showcase real time particles and effects using Unreal's Niagara particles system and materials along with some animations to go with it, but ultimately ended up becoming so much more.
After creating many more parts, rigging, animating and making a cinematic, this is the final result.
View original Marmoset Toolbag version: https://www.artstation.com/artwork/rAzrPe
Learn more about the game: https://www.foxdeninteractive.com/petit-robo